Here is the challenge for day 13.
Create a sprite that reacts whenever the mouse pointer gets too close. If you leave the sprite alone for a few seconds, it should react differently. (Remember, if you get stuck, find inspiration and support in the Teaching with Scratch Facebook group, our list of Getting Unstuck strategies, or on Twitter at #CreativeComputing.)
Add your Scratch projectto this studio to share how you approached today’s challenge. Then, check out and comment on some other examples in the studio!
Take a moment to reflect on your creative process in the Notes and Credits section of your project. What did you like most about your project? What would you do with it next, if you had more time?
What I was thinking and what I did
I have built a bubble chase game before that used this mechanic. I wanted to try something different. I also wanted to try out this fireworks project in Coding Projects in Scratch by DK Press. I didn’t really know what I was going to do. I built the fireworks project. My own dog wanted to sit on my lap as I built the project. I remembered that very recently she would follow me everywhere I went, because she hates the fireworks around the 4th of July. I decided to add a dog to the project. You have to click the green flag to start the fireworks display. Move your mouse and click anywhere on the background to set off more fireworks. If the mouse cursor gets too close to the dog, it barks, moves and says “Get me out of here”. The dog also moves to a random position every 2 seconds to avoid getting hit by the fireworks. I got busy and it took me longer than I expected to make the project, but it’s done.
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