Here is Day 9’s challenge.
Create a project that involves the touching color blocks in the Sensing category (i.e., touching color? and color is touching?). For example, you could have a sprite moving around on a colorful background, with the sprite behaving differently depending on which color it is touching, like in a maze game. (Remember, if you get stuck, find inspiration and support in the Teaching with Scratch Facebook group, our list of Getting Unstuck strategies, or on Twitter at #CreativeComputing.)
Add your Scratch projectto this studio to share how you approached today’s challenge. Then, check out and comment on some other examples in the studio!
Take a moment to reflect on your creative process in the Notes and Credits section of your project. What’s something that went wrong with today’s project?
What I’m thinking and doing
I have already used the color sensing blocks in a Getting Unstuck challenge this round. I wanted to either find a new project to do to use it in a different way, or just to build a more sophisticated project to support the gamification I’m planning for my upcoming classes. I’ve chosen to build a simple platformer game, that while simple, is still a more complex use of the color sensing than I’ve used before. In my gamified classes I want to make simple games that students have to play to earn powers or collect items, these things will unlock other stuff or challenges. Learning how to make these games quickly but swapping out key elements, and reusing them throughout the year, should do the trick. Here is my proof of concept.
I’ve had to stop working on this. It was working fine, movement was smooth, jumping was smooth, but then the balls began to stop when they fell from the 2nd platform, not the first, no idea why. Then the sprite started to use their center of their body as the intersection for color sensing, I don’t know why, it worked before, then I changed the point and it didn’t work. I might work on it later. The color sensing works, just not how I want it to.Please follow and like us: